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Most fun & worst stage you ever shot in IDPA

1815 Views 13 Replies 12 Participants Last post by  TVD
Same question in another forum, what was the most fun stage you shot and why, and what was the worst stage and why.

Most fun. I like the color card stages. You know, targets are a color, red, blue or yellow. Flip a card and that is the no shoot. It makes you think. You can not run and gun or you will mess up.

Worst. At the KY2K shot a stage supposedly in a junk yard. Very arbitrary where you started, most targets were behind you. I did not do too good, nor did a lot of others.



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John

"And by the way, Mr. Speaker, The Second Amendment is not for killing ducks and leaving Huey and Dewey and Louie without an aunt and uncle. It is for hunting politicians like (in) Grozney and in 1776, when they take your independence away".
Robert K. Dornen, U.S. Congressman. 1995
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Most fun - upside down, including a mag change at the IDPA Arizona State Championships in 2000.
Other most fun - just about any night shoot.
Least fun - looking for the described "steel targets" in an interior room that could not be previewed at the 2000 IDPA Nationals. After wasting about 10 seconds scanning the ground level, yelling, "Where the #@* are the steel?" and hearing, "Center of mass, center of mass." from the SOs, I finally realized the steel targets were behind the paper targets that were covered by shirts.
Chico.
Originally posted by John Forsyth:
Worst. At the KY2K shot a stage supposedly in a junk yard. Very arbitrary where you started, most targets were behind you. I did not do too good, nor did a lot of others.
John,
I agree with you on that stage. I watched 2 shooters get dqed within 10 minutes, they did a 360. Any stage that put targets behind the shooters is not well designed. Experienced shooters will know and remember to back up. But less experienced shooters sometimes forget and make a U turn. I saw the same thing in the 2000 Alabama state match. You have to back your way out of the shoot house, bad idea.

I'd have to say that the most fun stages I've shot were the shoot houses at the 1999 Nationals, Escape from Zambovia and Dane's Fun House.
I've shot a couple stages that were "weak hand only" or "strong hand only" and which required so many rounds that a reload was necessary and the competitors were allowed to use BOTH hands to reload. Of course, after the reload one was obliged to continue "weak hand only" or "strong hand only". Silly.

Rosco
Originally posted by Chico:

Least fun - looking for the described "steel targets" in an interior room that could not be previewed at the 2000 IDPA Nationals. After wasting about 10 seconds scanning the ground level, yelling, "Where the #@* are the steel?" and hearing, "Center of mass, center of mass." from the SOs, I finally realized the steel targets were behind the paper targets that were covered by shirts.
That was stage 15. I was a SO on stage 16 which you shot before you went over to 15. Yes, that stage caused several problems for lots of different shooters. A lot of procedurals were handed out for not using cover, not engaging in the correct order, and the no shoot got pounded.

I had shot that stage before at another match, so knew what to expect and did OK.

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John

"And by the way, Mr. Speaker, The Second Amendment is not for killing ducks and leaving Huey and Dewey and Louie without an aunt and uncle. It is for hunting politicians like (in) Grozney and in 1776, when they take your independence away".
Robert K. Dornen, U.S. Congressman. 1995
I like the stage "Rest area rendevous". The walk through is very humorous and the shooting is up close, quick and dirty.

As for night shoots, our club, Midvalley shooters of Turlock, CA does 2 a year. They are loads of fun, but the pressure on the SO's is high due to the low light situation.

DVC,
Keith
The best and worst were just at the IDPA Winter Nationals:

Best- Stage 5 "A Walk in the Park"- wide range with lots of targets, no shoots, movers, and props. It was well thought out and had everything you could want in a stage.

Worst- Stage7-Steel plates, 4 strings of fire
1. 15 yards strong hand only
2. 10 yards flashlight in the dark
3. 10 yards from cover(port hole)
4. 15 yards from cover(other side of hole)
Most shot in 30-40 quite a few were in triple digits. It was a one stage Match.
G
In the last match I shot they had a mover that came right at you at a dead run. It was good for practice, but not fun or safe. One string was one-handed, and one guy shot himself in the off hand because he was trying to fend the mover off him and shoot it at the same time.

In the same match there was a blind stage. The badguy targets had squirtguns painted black attached to them, the no-shoots had things like squirtbottles, coke cans, etc.
Different strokes I quess......I creamed the steel and died big time on the Walk in the Park.I didnt see anyone shoot themselves on the steel stage,but am fairly certain a couple of my pals were thinking about it.........
I'll second what "Midvalleyshooter" said about our night shoots. I shot a couple of "fun house" stages at Chabot's IDPA match last month. The only way to tell a threat target was if it had a weapon. In the second one you could only have 12 rounds (6 loaded, 6 reserve), had to do Tac reloads, and finish the stage with a BG's gun when you finally ran out.

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"An armed society is a polite society"
i like stages with BG's and GG's intermixed ( fun house type) have done my best on those, my worst... well at my stage of the game there are a LOT of bad ones, i would have to say the overall worst stage in idpa was when i found out my 10 round mags wouldn't go in my kimber 45 on a standards stage right after the whistle blew.

I know 10 round mags aren't legal, BUT they don't give any advantage in a COF where you only shoot 6 rounds at a time anyway.

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Any gun will do if You will do.
Bad stages include anything involving room clearing, as I don't believe that's a smart activity for one person, and going to look for trouble makes it hard to claim self defense.

Good stages are usually blind with the types of props described by 9mill.
Here's my vote for the worst:

2 targets
shoot one, tac reload shoot the other tac reload shoot the other. Repeat
I lost count, of course. A merciful SO put a halt to the activity when I got to slide lock.

Most fun was shooting steel while moving from cover to cover

Cheers,

Norm
How 'bout this one.....(USPSA though)
...I just recieved my membership card, great! Now my scores count.

So I get to the classifier which is 6 targets at 10yds. Start back to targets, turn, engage with single bullet to each, reload and engage each with single bullet again.

So I'm all amped up for this one, I'd like to at least shoot "C" scores, if not "B".
BEEEP!--- BANG-BANG-BANG-BANG..ECT..
....I totally missed 3 shots at 10 yds!!!

I managed 9.04% on my first OFFICIAL classifier!!

It can only get better from here on, right?

I'm such a schmuck!
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